I'm a Game Designer & Developer specializing in narrative systems, gameplay loops, and UI/UX. I've built and shipped indie projects in Godot and GameMaker, and contributed QA/Dev Support to AAA titles at Kojima Productions, Insomniac Games, and Square Enix.
My work bridges design, writing, and technical implementation - from playable prototypes and jam games to narrative-driven systems and level flow - with the goal of delivering fun, engaging player experiences.
Game Development
3D Art & Animation
2D Art & Animation
Kingdom Hearts: Birth by Sleep
(PSP)
Sunset Overdrive
(Xbox One)
Metal Gear Online 3
(PS3/PS4/Xbox One/PC)
If you prefer lists, here's my resume.
Business inquiries? Say hi! 👋 Email Me