Hi, I'm Danny "Shadow64" Mastrangelo.

I'm a Game Designer & Developer specializing in narrative systems, gameplay loops, and UI/UX. I've built and shipped indie projects in Godot and GameMaker, and contributed QA/Dev Support to AAA titles at Kojima Productions, Insomniac Games, and Square Enix.

My work bridges design, writing, and technical implementation - from playable prototypes and jam games to narrative-driven systems and level flow - with the goal of delivering fun, engaging player experiences.

Check out some of my personal work:

untangled key art

Game Development

glowing 3d ball render

3D Art & Animation

monster in the lab artwork

2D Art & Animation

And some examples of my industry work:

kingdom hearts birth by sleep title screen

Kingdom Hearts: Birth by Sleep
(PSP)

sunset overdrive key art

Sunset Overdrive
(Xbox One)

metal gear online 3 key art

Metal Gear Online 3
(PS3/PS4/Xbox One/PC)

Business inquiries? Say hi! 👋 Email Me